how to move a rigged modeal in maya with every part moving with it

how to move a rigged modeal in maya with every part moving with it

sj935YH3
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how to move a rigged modeal in maya with every part moving with it

sj935YH3
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when i move my character in Maya it looks like this. how can i fix this so the whole character moves with out distortion

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Anonymous
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Hey sj935YH3,

 

I can see your selection however it doesn't provide an exact set of information I'd like to see.

 

Ultimately, what would happen if you selected "group2" on the left (in the outliner) and tried moving that?

It looks as though you're moving individual joints which can cause double transformations (depending on your hierarchy). I can't see your full hierarchy, but I've encountered this myself in my early rigging days.

 

Also, I'm not sure if your geometry is in one or multiple mesh objects and what your joints are influencing.

I love rigging, it's my specialty so if I can help, you let me know. Maybe a screenshot of your entire hierarchy or even your scene will help me see what to do to fix it.

 

Hope this helps.

 

Thanks!

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