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How to export this rig as FBX ?

sarah_gilbert
Observer

How to export this rig as FBX ?

sarah_gilbert
Observer
Observer

Hi, I animated this rig in Maya, but now, I want to export the rig and the baked animation as FBX files, to use it in Unity.

I tried in many ways to bake joints, but the hierarchy isn't the one I usually work with. So the export is a mess.

 

Is anyone have an idea how to export this type of rig please? Thanks in advance !

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sarah_gilbert
Observer
Observer

This rig simply doesn't work to engine, due to a complex rig in Maya. Thanks anyway !

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