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How can I offset the animation of a duplicated object?
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02-02-2019
08:52 PM
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Hello! 🙂
I wanted to make some kind of 3D zoetrope - so I need many versions of my animated character, but with offsetted animation.
So I special duplicated the original (Group 1) into group 3, so that the animations were kept. But when I selected group 3's keyframes and moved them, the animation of my original group 1 kept moving synchronously with it, even though it wasn't selected, so that I couldn't create an offset!
Does anybody have an idea of how to fix this?
Advice would be immensely appreciated! (as I have to turn this in in a few hours :'))