How can I offset the animation of a duplicated object?

How can I offset the animation of a duplicated object?

Anonymous
Not applicable
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Message 1 of 4

How can I offset the animation of a duplicated object?

Anonymous
Not applicable

Hello! 🙂

I wanted to make some kind of 3D zoetrope - so I need many versions of my animated character, but with offsetted animation.

So I special duplicated the original (Group 1) into group 3, so that the animations were kept. But when I selected group 3's keyframes and moved them, the animation of my original group 1 kept moving synchronously with it, even though it wasn't selected, so that I couldn't create an offset!

Does anybody have an idea of how to fix this? 

Advice would be immensely appreciated! (as I have to turn this in in a few hours :'))
hwshwrh.JPG

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2,572 Views
3 Replies
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Message 2 of 4

mspeer
Consultant
Consultant

Hi!

 

What option have you chosen for duplicate special (Duplicate input ...)?

Message 3 of 4

Anonymous
Not applicable

Hi!

Thank you for replying, yes, I choose "duplicate imput connections" and "group under new group".

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Message 4 of 4

mspeer
Consultant
Consultant

Hi!

You need to choose "Duplicate input graph" if you want to duplicate the keys too, otherwise they will be shared.

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