I've got a really weird issue where suddenly as I'm working with nodes, a joint chain disapperas. It's happened before.
If you want to take a look, I've isolated one such joint in a maya file as an attachment (regular upload doesn't work for whatever reason).
You'll probably suggest the following, but I've done it already;
Is there any other way?
Solved! Go to Solution.
I've got a really weird issue where suddenly as I'm working with nodes, a joint chain disapperas. It's happened before.
If you want to take a look, I've isolated one such joint in a maya file as an attachment (regular upload doesn't work for whatever reason).
You'll probably suggest the following, but I've done it already;
Is there any other way?
Solved! Go to Solution.
Solved by mspeer. Go to Solution.
Hi!
Check the Scale values of your transform node [0 0 0], this can't work,
just set them to [1 1 1] and correct the transform values for your joint.
Hi!
Check the Scale values of your transform node [0 0 0], this can't work,
just set them to [1 1 1] and correct the transform values for your joint.
Thanks for the reply! If by "transform node" you mean the curve transform node, there doesn't seem to be any scale options. Perhaps I misunderstand, but it seems joints don't have a transform node of their own.
I might add that putting a freshs curve transform node under these joints, with the Mel-script "parent -r -s", results in the same as before; it can't be seen. However, removing the old curve transform nodes from these joints and putting them under any other object in the scene, reveals them again. It seems the issue is not with transform nodes?
Thanks for the reply! If by "transform node" you mean the curve transform node, there doesn't seem to be any scale options. Perhaps I misunderstand, but it seems joints don't have a transform node of their own.
I might add that putting a freshs curve transform node under these joints, with the Mel-script "parent -r -s", results in the same as before; it can't be seen. However, removing the old curve transform nodes from these joints and putting them under any other object in the scene, reveals them again. It seems the issue is not with transform nodes?
Hi!
First scene:
Second scene:
Hi!
First scene:
Second scene:
Goodness! How can I have missed that? Thanks so much, I'm trying that when I get home!
Goodness! How can I have missed that? Thanks so much, I'm trying that when I get home!
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