Exporting looped clips from Time Editor results in baked keys!
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Maya: So you want nice, clean keys when you import animation clips, eyh?
Me: Yes!
Maya: Should be no probl... wait, did you by any chance use the loop feature on any of your clips?
Me: Uhm... yes?
Maya: Oh, sorry then. We actually bake all keys if they're looped. Standard policy, nothing to do about that, I'm afraid.
Anyway, this might be a bug? Is this only me? Or can someone tell me how to fix this so that looped clips don't get baked into a billion keyframes?
On the picture: The clip has just been imported. Frame 1 through 21 was a simple animation with three keys, and beyond that the clip was simply looped. As you can see, the looped part has been baked into a multitude of keys. Curiously, this doesn't happen to the original clip.