Double Transformations as a result of two rigs controlling one set of geo.
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I'm currently working on a project that contains two machine guns and I have created two sets of rigs to control the belts on the machine gun. (This is because I had a python script put the cartridges on a path, and then rigged the path to gain greater control of the feeding animation.) When you scale the master control of either of the machine guns, everything scales correctly except the machine gun belt. I know there's something you can do with null groups to stop this, but the amount of rigging and geo going on is confusing me a bit. If someone can explain how to fix this or provide a solution, id greatly appreciate it. I'd just like to be able to scale and move the rig and its attached geo without any glaring problems. The file is attached below via a good drive link.
https://drive.google.com/drive/folders/1XtwhXnAOqtmKNsjcGiHG1SWrRWcaVGfD?usp=sharing