Creating morph deformer for multiple geometries
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Hi, i was wondering if there is a way to create a morph deformer that works on multiple geos, instead of creating multiple deformer nodes.
It seems to work sometimes but once i do it on geos that have some deleted faces (i am trying to apply that to some face cutouts to create surface controllers) it doesn't work, but if i try to delete history first it does not work either.
Thanks
Francesco