Convert to glb with rig and animations

iboyko991
Community Visitor
Community Visitor

Convert to glb with rig and animations

iboyko991
Community Visitor
Community Visitor

Hi all
I am working with a character model made by another person in maya through the plugin advanced skeleton now I need to export the model with rig and controllers in fbx format and convert to glb format saving rig and animation, but in any export, turn off constrain and with glb format is not saved animation. Please help me

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