- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
hello everyone
im very new to maya and rigging. I tried to create my own rig for a horse and when it finally worked fine I started with the first pose of my runcycle.
All controllers worked the way they were supposed to but as soon as i keyed them the tail and upper head controllers seemed to have lost their parent connection and when i rotate the tail controllers the have no influence on the rig anymore... i think the other controllers are still working.
the tail is a spline ik but the head controllers are normal point constaints, so i have no idea whats the reason for this.
im sorry if this is a beginnersmistake or was already solved somewhere but i searched for it and didnt find an entry that matches my situation.
Solved! Go to Solution.