Constraints Breaking Joint Rotation
Not applicable
10-05-2020
03:15 PM
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Hello!
I'm trying to rig my character and everything was going great until my constrains on my skeletons spine stopped working. All the Constraints on other parts of my model are working but this one is not. I can see that the joints are
rotating when I rotate the controls but they are not effecting each other even though that are parented in a hierarchy. Joints rotate but Spine Doesn't when there's another constraint after it.
The spine rotates when there are no constraints after it.
Does anyone know how to fix this?