blending clips in time editor

blending clips in time editor

Anonymous
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blending clips in time editor

Anonymous
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Hi there,

 

my problem with the time editor is quite hard to describe.

I want to animate a tarantula walking across a plane, climb over the edge to the other side and walk across the plane again (upside down).


I animated a walkcycle, created an animation clip from that and animated the clip (cycled, grouped and with an override) across the plane. I animated the climbing over the edge and  - then I get stuck. I can not use the previously created walkcycle clip, because the climbing over animation is created under the main control-object so that the tarantula is now upside down at the end of the animation.

 

How can I compensate the 180° rotation of the model under the main controller?

screen01.jpgscreen02.jpg

 

 

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