Hi I am just trying out the Auto-Rig on a basic character I created. But I can't seem to get anything to work. I have tried another mesh I made as well. I keep getting an error;
Unable to create guides:
Unable to perform discrete embedding.
Try using a different skeleton embedding method or a different mesh.
I'm not sure what is causing this so I need some help. Thanks
Solved! Go to Solution.
Solved by mspeer. Go to Solution.
Hi,
Is your mesh a full biped mesh? I only see an upper body. This might be the problem. To see the Auto-Rig working, you can try it on one of the biped characters contained in Windows < General Editors < Content Browser < Bipeds folder.
If you wish to send me your mesh, I can take a look.
Kelly
Kelly Hynes
Manager, Software QA Engineering
Installation & Licensing forums | Contact product support | Autodesk AREA
ok no problem. Send it when you can, and I'll take a look.
Kelly
Kelly Hynes
Manager, Software QA Engineering
Installation & Licensing forums | Contact product support | Autodesk AREA
Hi thanks again for your help. So I figured out what was my problem but I am not sure how to fix it.
When I import my model its laying on the X axis. And if I don't adjust its position the auto rig tool works fine. Pic 1
However if I rotate him on the X to make him stand up I get that error in Pic 2
I am pretty new with Maya still so an explanation would be wonderful. Thank you again!
Alex
Hi!
Is there a reason you use Z-up instead of Y-up (Maya default) for your World Coordinate System?
Using Y-up should remove the problem:
http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-4FDF34B0-D51B-48C2-8651-EC33127DD8E6
Thanks that is actually what was giving me grief. Not sure how it was switched but that fixed it. Thank you.
Could you take a look at this mesh for me? I go to auto-rig it and maya just freezes
hey there!!
could u plzz help me out in my facial rig.. this is my first rigging in Maya and I need it urgently as well.. I hope you ll be a great help... plz reply.. I ll be looking forward