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This video in the attachments explains it all. I've always had this problem when animating. The arms are bending in when they can interpolate without bending in at all.
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Hi sjacks78,
What was the zero position of your character when you created the rig? I suspect it was not in a t-stance.
Kelly
Kelly Hynes
Manager, Software QA Engineering
Installation & Licensing forums | Contact product support | Autodesk AREA
The rig and the model were both at zero position. I suspect that the culprit is the interpolation mode. The video explains my problem.
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