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Align controller

neo_hrmt
Explorer

Align controller

neo_hrmt
Explorer
Explorer

Hi! 

 

I was trying to rig a plane to animate it flying but whenever I'm trying to rig the "propeller"(?) I can't seem to get the controller to align properly and so when I try to rotate it 360, the animation is messed up between the keys (1 and 20)and it never aligns correctly. it seems like it's rotating around the world axis but I don't want that. I want it to rotate around the z axis that i aligned myself. Can I do that? this is frame 10this is frame 10orient.jpg

 

Thanks!

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mcw0
Advisor
Advisor

You can match transform a locator to your propeller. Then parent or orient constrain the propeller to the locator. Then parent the locator under your controller.

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