advanced skeleton leg rig issue

advanced skeleton leg rig issue

lomemori
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advanced skeleton leg rig issue

lomemori
Participant
Participant

hi, I'm using maya 2018 with advanced skeleton 5, but for some reason the leg rig (PoleLeg_R/LShape) is spread out like this, not straight. Even I did the rotation for the handle before building, building result shows like this still. Is there any solution to make the leg rig straight forward?

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Anonymous
Not applicable

Hi

You can adjust your Knee bone , as per your requirement.

(Ref Pic Attached)

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