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Trying to convert skeleton from max to maya.
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I was trying to convert the "Krall" skeleton from max to maya. max to fbx specifically. Many errors created, parts converted incorrectly, bones into meshes etc.... I have maya 2009 and a friend with max. the fbx tool on his end seems uptodate. Is there an online tool that works? Or is just very diff to convert skels across softwares?
https://www.moddb.com/games/unreal-tournament-3/downloads/unreal-tournament-3-player-skeletons