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Texture deforms when animating object

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11-17-2015
02:40 PM
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Hey everybody!
I am animating a snake. The model is lofted with multiple ellipses. I'm animating the snake by moving vertexes. When I move them, the texture squeezes together at intervals. it looks like rings around the snakes skin. The texture is a file 2D projection. I also tried with simple file texturing. I dont really know how its called. if you just click color-folder-file...
i already tried fixing it with an texture reference object-didnt work, and by hypershade- convert to file texture, didnt work as well:(
I hope somebody can help me ! Thanks in advance!
Yvonne