Saving File Cause rig breaks!

Saving File Cause rig breaks!

aydinbadrian
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Saving File Cause rig breaks!

aydinbadrian
Participant
Participant

Hi,

I am an animator and don't have much knowledge of rigging.

I am animating a scene and when I save scene in Maya, it cause rig breaks and when I move the locator which hand is connected to, it jumps back to it's position again!

I don't know what is the reason. Just for clarifying, what I did:

My character carries weapon with both hands, so, I create a locator for R-hand and Parent constraint R-hand IK CTRL to locator then I parented the locator to sword CTRL.

I provided a video of problem:

https://streamable.com/t4j3v6

Thank you in advance for any help

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Message 2 of 2

jmreinhart
Advisor
Advisor

When you select your hand control, do you see that the translate channel is green instead of red? That means that two inputs are being blended, your keyframe animation and the constraint from the sword to the hand. That's what's causing the problem. You can use the pairBlends node that is in the inputs when you select the hand control to switch between the two.

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