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Rig deforms object when rotating
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12-30-2019
03:31 PM
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Hi. I've modeled and rigged a squirrel, and it's supposedly ready to animate, but when I rotate the main controller, the rig moves weirdly and deforms the geometry. I'm new to riggind and animation, so I don't know exactly what I've done wrong, and how to fix it. I'm attaching a screenshot. If any of you know how to fix it, it'd be of great help!!
Thank you beforehand 🙂