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proximityWrapDeformer question
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First, I'm in love with this. I've been asking for this for a long time. Even wrote my own but it was slow.
Now, when I open a file with this deformer, it seems to take longer than what one would expect. Especially on a character pushing 400K polys. Is it reinitializing the deformer each time it reopens the file? It takes a long time to initialize all the points on 400K polys. When I created it, I went away and came back after about an hour and it was ready. Shouldn't it save this initialization off somewhere so that it can just be accessed on file open? I'm hoping it's not going to take an hour each time I want to work on this file.