proximityWrapDeformer question

proximityWrapDeformer question

mcw0
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proximityWrapDeformer question

mcw0
Advisor
Advisor

First, I'm in love with this.  I've been asking for this for a long time.  Even wrote my own but it was slow.

 

Now, when I open a file with this deformer, it seems to take longer than what one would expect.  Especially on a character pushing 400K polys.  Is it reinitializing the deformer each time it reopens the file?  It takes a long time to initialize all the points on 400K polys.  When I created it, I went away and came back after about an hour and it was ready.  Shouldn't it save this initialization off somewhere so that it can just be accessed on file open?  I'm hoping it's not going to take an hour each time I want to work on this file.

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mcw0
Advisor
Advisor

Ok, it didn't take an hour to open the file...only 20 MINUTES!!!

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