Problem with defining HumanIK skeleton

Problem with defining HumanIK skeleton

Anonymous
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Problem with defining HumanIK skeleton

Anonymous
Not applicable

When you create a new humanik skeleton, you have the choice to set a number of bones for things like neck, hands, etc.

 

However, I can't seem to find a way to do that when defining a skeleton. So I already have the joints, bones and everything for my character, I'm only trying to define the HumanIK skeleton. My character has 3 neck bones for example, the humanik skeleton requires 8. I can't find a way make the actual humanik character also have 3 neck bones.

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mujuningaiza
Advocate
Advocate

Open HIK window editor, select define skeleton. The way you define is by double clicking  bone in editor then select the bone in 3D view/Outliner or select the bone 1st then right click in HIK Editor window and choose assign selected bone..!!

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