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Problem with defining HumanIK skeleton
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04-12-2017
03:50 PM
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When you create a new humanik skeleton, you have the choice to set a number of bones for things like neck, hands, etc.
However, I can't seem to find a way to do that when defining a skeleton. So I already have the joints, bones and everything for my character, I'm only trying to define the HumanIK skeleton. My character has 3 neck bones for example, the humanik skeleton requires 8. I can't find a way make the actual humanik character also have 3 neck bones.