Parent Controller Rotation Issue

Parent Controller Rotation Issue

mborjon1
Observer Observer
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Parent Controller Rotation Issue

mborjon1
Observer
Observer

Hello, I've got a character setup that includes an imported object (tail) with it's own joints and control curves. I've parented this group to the main character successfully as it does rotate properly with the body but I'm at a loss as to how to stop the tail joints from rotating (curling) along with the main character controller it is parented to. I've attached a .png file showing what's going on.

 

I like how the tail stays with the body but I do not want the joints to curl the tail.

 

Thanks for any advice or help,

 

Mike B.

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Message 2 of 2

saihtam
Collaborator
Collaborator
Hi Mike,

Can you please explain how those joints are driven? Knowing more about the setup will be helpful to provide your with proper feedback.
- Mathias
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