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Parent Constraint issues and fk handle issue
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Hello! I am struggling with an ik/fk issue with a hand remaining planted on a moving object as well as a parent constraint with the hand carrying the character's ik/fk problem. It's like a king kong scenario and so far and it's looking messy. If anyone can help, that would be great!
The rig system I'm using is advanced skeleton 5 if anyone needs to know!