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Mesh will randomnly glitch out while animating
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I've had this come up several times now. Basically while I am animating, a part of the rig's mesh (like the waitress' tie for example) will just glitch out for some reason like pictured below. But the stranger thing is that if I save and exit then open the file again, the mesh goes back to normal. Is there any reason why this happens? Hoping to get it fixed as it does make animating a bit more annoying. (also as a side note, I was animating the character's foot when the tie glitched out)