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Maya won't export Blendshapes to unity

Maya won't export Blendshapes to unity

elion144
Observer Observer
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Message 1 of 3

Maya won't export Blendshapes to unity

elion144
Observer
Observer

I have a simple model with blendshapes in Maya, the shapes changes and all is good in Maya, but when exporting to Unity its importing it without skinned mesh, and even if I manually put a skinned mesh renderer it says I have no blenshapes...

What can I do?? no matter what it dosn't show in unity, I tryed fixing the export settings, I made the Blendshapes again nothing works

elion144_0-1751528714928.png

elion144_1-1751528733527.png

elion144_2-1751528869388.pngelion144_3-1751528912538.png

elion144_4-1751528960672.png

 

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159 Views
2 Replies
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Message 2 of 3

_sebastian_f
Advisor
Advisor

I remember having similar problems. Did not dig deeper in that moment but what worked for me was to use the Game Exporter (File > Game Exporter).

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Message 3 of 3

elion144
Observer
Observer

Thank you so much it worked!!

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