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07-14-2020
09:45 AM
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I am creating a blendshape for my character. I split the hand of my character 1 which had the shape i desired and merged it with character 2.
Now character 2 blendshape target is the edited version with character 1 hand. Both the original and target has same verts edge face tri and uvs. But when I add target as selection it comes distorted.
Solved! Go to Solution.