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Maya and UE4
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10-06-2019
05:19 AM
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Hello,
Been working on rigging before. Biped and other objects.
1. Experience with Maya rigging/anim exporting into UE4? Is there any common quirks?
2. Is there any trouble using Advanced Skeleton or ARTv1?
Have used AS before, great product, lots of useful controllers. Heard that it may cause problems, but they are designed to work.
3. Any recommendations on complete rigging tutorial on a biped character.
Digital tutors, Youtube etc.