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10-24-2018
01:20 AM
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Hi, this is my first time posting a question here, hope everything goes well 😛
So, I have been rigging my own character for a few week now. I started skin weighting my rig a couple days ago.
However, an issue came up where I could not find few joints that I bound to the skin in my paint skinweight tool. I tried to remove the influence of the joints that are missing in my paint skinweight tool and added them back afterwards, but they are still missing in the joint list of my paint skinweight tool. And I did double check if they joints were bound to mesh.
Let me know if you guys have any solution on this please...:(
Solved! Go to Solution.