Joint Controllers not moving with mesh

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After setting up joint skeleton as seen in picture 1. Orienting joints to face the proper way as seen in picture 2.. Implementing IK handles for legs, arms and spine. I decided to add controllers in the form of nurb circles with frozen transformations.
I then selected the controller eg. Right foot control as seen in picture 3. Then selected rightleg IK and did point constrain. Then selected controller again and this time selected rightleg middle joint and did constrain orient.
But for some reason my controllers wont move with the model at all, as seen in pictures 4, 5, 6. Which proved to be irritating but when I tried with knee controllers with pole vector to the IK leg then the mesh started messing up completely after moving due to the controllers being moved too far away from the mesh as seen in picture 6 where the leg starts bending backwards and messes up.
Anyone got any solution as to why my controllers won't move properly with the model? I've scoured google and youtube for hours trying to find a solution without luck 😞