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Imported object with rigging from maya don't move together?

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07-02-2019
03:06 AM
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Hello!
I made a character in Maya and rigged it. When I tried it, it moved correctly. Then, I re-sized it (I deleted history) and imported it into my scene (another file). When I tried to animate it by the IK Handles, it moved the bones but not the object. I only used Maya 2017.
Anyone has any ideas as to why this happens and how to fix it?
Thank you all!