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import motion capture data
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Could someone point me to a tutorial on how to import multiple motion capture data .fbx files onto the same character in the same scene file so I can get a character to go seamlessly from one behavior to another, i.e. walking to stopping and talking with someone. I have gone through tutorials on custom rig mapping for my character and can import mocap for it, but only one mocap file at a time. One tutorial used time editor to export clips and claimed you can build a library of mocap data for a character for later importation, but never actually showed it could be done, and I can't get it to work successfully. Thanks.
Best,
Mike