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04-02-2019
03:27 AM
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Hi everyone,
I have a rig with slightly bowed legs. and I have issue for creating the pole vector constraint.
So, I created a rotate plane IK first than I created an orient constraint for my foot and then
when I want to finish of with a pole vector this happens (watch the provided GIF file).
I have been looking around and asking some VFX students at my school for a solution but no one seems to be able to help me out. Maybe you know how?
Solved! Go to Solution.