I've imported a model that has been rigged in blender to Maya, now what?

I've imported a model that has been rigged in blender to Maya, now what?

Anonymous
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Message 1 of 4

I've imported a model that has been rigged in blender to Maya, now what?

Anonymous
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What do? I need a step by step guide. How do I apply those rigs in Maya?
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15,371 Views
3 Replies
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Message 2 of 4

pshwayka
Advisor
Advisor

Did you export from Blender as an fbx?  Maya can import skinned rigs as .fbx files.

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Message 3 of 4

Anonymous
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So if I export as .fbx I can animate a model rigged in blender? How would I move it? I wouldn't need to apply the rig again? And finally, noob question, but how do I grab the joints and move them?
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Message 4 of 4

pshwayka
Advisor
Advisor

Yes, you should be able to animate a model imported from Blender as an .fbx file. To learn the basics of animating in Maya, you may want to start with the Maya Learning Channel on YouTube.  They have a whole section on character setup...

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