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Hi. I recently bought the Slap-On Auto Rigging plugin (https://www.highend3d.com/shop/badmanjam/c/scripts-plugins?sort=weight) to rig my character. The creator mentioned that the plugin acted as a base rig that anyone could add to. Yet, I don't know how. So, after running the plugin and thereby rigging the character, I then created a bunch of additional joints (you must run the plugin BEFORE adding more joints to the character). After creating the joints, I then proceeded to try and smooth bind some of them (the hair joints) to the hair and it said "Selected geometry `Hair` is already connected to a skinCluster". I don't know what to do. And I need this rig ready for my school in a few weeks! Does anyone know how to smooth bind more joints to a character that has already been rigged? I can't even tell you how much I would greatly appreciate the help!!!!
- Sebastian
Solved! Go to Solution.