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How to freeze transformations of a rigged mesh? (without unbinding if possible)
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Hello, I am trying to freeze the transformations of my model for it to work with a third-party animation software that I am using. It requires that I freeze them so that the mesh doesn't glitch out when I import it into my Maya. I have tried highlighting and selecting the transforms in the Layer Editor and unlocking them so that I could freeze them. The problem is when I reimport it, the values are reset. Are there any possible workarounds to this issue that are less tedious?
Thanks!
transformations of the model
me trying to unlock the values
After freezing transformations
After export and re-import