how to add multiple geometry to one deformer (e.g ffd) in maya2022

how to add multiple geometry to one deformer (e.g ffd) in maya2022

batarg
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Message 1 of 7

how to add multiple geometry to one deformer (e.g ffd) in maya2022

batarg
Advocate
Advocate

if you already created one without tweak and other misc nodes, is there way to add new geometry to deformation other than connect it by hand?

 

i want to keep graph clean, but those deformation sets was very handy

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1,459 Views
6 Replies
Replies (6)
Message 2 of 7

stephenkmann
Collaborator
Collaborator
Accepted solution

I don't know of a way to currently add via the menus , 

but you can use a simple mel script to do so. using the "deformer" command

ie:

deformer -edit -geometry pCubeShape1 ffd1;

 

hth

-=s

 

 

 

 

 

Message 3 of 7

dinofiguera
Collaborator
Collaborator

You can always use the Legacy deformer sets if you are used to them.
go to preferences ----> animation  and under the rigging section, uncheck "component tags"

CHeers

D

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Message 4 of 7

batarg
Advocate
Advocate

noo way! is that simple! 

earlier I was used

sets -add ffd1Set; 
sets -rm ffd1Set;

so this one is just what im look for!

much appreciate!

Message 5 of 7

batarg
Advocate
Advocate

yeeah thank you for reply!

its really great that devs keeps backwards compatibility!

Message 6 of 7

sktray
Explorer
Explorer

so I used this for some deformers, but the script does not work on texture deformers, any ideas on adding objects to a texture deformer. Note, this is multiple objects

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Message 7 of 7

batarg
Advocate
Advocate

you need to run that script for each object... 

just simple script (for loop):

 

 

$der = "textureDeformer1";

for ($sel in `ls -sl -tr`)

    deformer -e -g $sel $der;

 

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