HOW CAN I STRAIGHTEN MY ROTATIONS ON MY ADVANCED SKELETON RIG

HOW CAN I STRAIGHTEN MY ROTATIONS ON MY ADVANCED SKELETON RIG

kinglaw
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Message 1 of 23

HOW CAN I STRAIGHTEN MY ROTATIONS ON MY ADVANCED SKELETON RIG

kinglaw
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Im new to advanced skeleton and I have managed to build the rig with controllers, the only problem now is that, whenever I select a controller on my rig the Y axis on rotation is not facing straight up.How can I fix this without starting allover placing joints?. I have attached a screen capture of my project to this message to support my question

 

Thanks 

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Message 21 of 23

kinglaw
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OMG! 🙂 Its working!!!Thank you so much!!, your method worked, I missed a step from your instructions earlier, I was adjusting the  FKShoulder controllers rotation  while I was supposed to adjust the FKExtraShouder rotation.Thank you so much I was so stuck on my project, now I can continue working on it 🕺

 

Kinglaw

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Message 22 of 23

kinglaw
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Thank you for your response,  I followed your instructions and found the extra nodes in the outliner and I was able to adjust the rotations without moving the actual joints but now the problem is that in the channel box the values are changing,I would like to have everything at zero after fixing the controllers rotation.How can I do that?

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Message 23 of 23

kinglaw
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yes mcw0 method works thank you!

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