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Update: I've found that this solution doesn't exactly work everywhere, so I made a new post.
Hey!
I'm trying to rig a character model. I've encountered two issues with the joints that make up this character's spine. The joints forming the spine aren't perfectly aligned at 0 on the global X axis, and whenever I attempt to mirror these joints, the spine is duplicated.
How can I alleviate this? I've attached the .ma file!
Solved! Go to Solution.