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HIK and trax editor

HIK and trax editor

Anonymous
Not applicable
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Message 1 of 3

HIK and trax editor

Anonymous
Not applicable

Hello,
Looking for a solution how to work with HIK and non linar edition. When the animation on HIK is done manually and from this animation make clips in the trax editor. All in the trax editor works well. But when the animation in HIK is loaded into the control rig using Bake function, from motion capture. And I make a clip in the trax editor here is the problem. Making transitions between these clips is impossible, transition section is full of error, rotating the rig, scaling.

 

Is it possible to work with HIK and trax editor.

 

regards

info

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A_lunga
Alumni
Alumni

This is most definitely a bug in the program. I manged to reproduce it on my end, i will log it in and notify you once its fixed

 

2017-10-05 11_16_33-Autodesk Maya 2018 - Not for Resale_ D__QA Projects_HIK_Mocap_Samples_HIK_Match..png


Andy L
Maya Tester
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Anonymous
Not applicable

Hik works well with motion capture and animation leyer. This is great for working on a single motion capture clip. But when you need to connect different motion capture, it's best to bake them to the hik control rig. And then work with the trax editor. Then you can precisely connect clips on the trax editor and use the animations leyers on HIK to make corrections.

But for now it's just a theory, because it's not work together. I do not know how it is with the time editor. Maybe it works here? I ma working on macOS and time editor still not work well on Mac.

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