Geo separates when playblasting?

Geo separates when playblasting?

Anonymous
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Geo separates when playblasting?

Anonymous
Not applicable

Hi Everyone!

 

So whenever I try to playblast my animation, only the 'whiskers' of the tiger actually move. The main body of the tiger doesn't. I noticed that this only happens when I turn on 'anti aliasing' and 'screen space ambient occlusion' under Viewport 2.0 settings. I thought it would be a memory problem so I tried freeing up some space but still didn't work. Thanks!

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mcw0
Advisor
Advisor

Did you accidentally turn off your skinCluster?  Check that the "envelope" value of the skinCluster is set to "1".  Or that your "nodeState" is set to "Normal".

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