Eye Rigging & Aniamtion issues
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello
First-time poster, I have been working with Maya for over 4 years now and I haven't needed to post any issues regarding Rigs or software as most of the solutions are already on here.
The issue that I have come across is a new technique I am using for rigging eyes with my character. The eye models are not cylindrical as they're stylized and suited for the character. The mesh is constrained to a Planer via "Geometry Constraint" to keep the Eye mesh in place when moving around.
The way to move the Eye mesh is via a control that is constraining the Eye mesh via "Parent Constraint" allowing you to move the Eye with translation and rotation.
I am unable to upload the videos on the forum so if anyone wants to see and help please message on here and I can E-mail you the videos to demonstrate. Thank you