Do y'all set your shin orientations to be negative when bending back, or positive because it's technically moving the way it's supposed to?

Do y'all set your shin orientations to be negative when bending back, or positive because it's technically moving the way it's supposed to?

thomasstuartanimation
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Do y'all set your shin orientations to be negative when bending back, or positive because it's technically moving the way it's supposed to?

thomasstuartanimation
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I want my orientations to be the same, so I feel most animators would recognize that shins bend backward, and thus are moving negatively. Just curious how others do it.

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thomasstuartanimation
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That said, you wouldn't be able to scale all rotations to make the leg scrunch up..... Now that's a conundrum.
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