Connection Editor - Connection to Blendshapes

Connection Editor - Connection to Blendshapes

Anonymous
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Connection Editor - Connection to Blendshapes

Anonymous
Not applicable

Hi all!

 

I’m struggling with connections in the Connection Editor.

I’ve got a facial MoCap file which I would like to connect with the blendshape on my model.

 

When I select the ‘Head’ locator and load that into the Connection Editor, I will find the data which I can link to my blendshape. No issues there.

It - looks - like the markers are parented to this head locator.

 

But when I create a new locator and parent the markers to that new locator, I cannot find the data in the Connection Editor when loading this new locator.

 

I even tried ‘Parent Constrain’ to parent these markers to a new locator. Same. Cannot find the data in the Connection editor.

 

Can someone explain me how to connect this mocap data/locators to a new locator so I can find the data in the Connection Editor?

 

Maya-file (2014 version) attached.

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Message 2 of 3

Anonymous
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Hi all.

Is there someone who can help me with this?

Thanks!

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Message 3 of 3

mspeer
Consultant
Consultant

Hi!

 

Theses are no default Attributes, these are custom Attributes added to the node (in Attribute Editor available at Extra Attributes).

 

Create, edit, or delete custom attributes:

http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-EC37B453-05D8-4A60-B6A9-57895363759E

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