Hi,
Sorry for the delayed replied. Been working 2 jobs this week
😕If there are any moving objects, doing the prepass won't work out well.
Prepasses are for static scenes and you basically build your irradiance map
by flying through your scene. I haven't done that in a while, but there
should be quite a few tutorials online.
If you want a scene with no flickering, go with brute force + brute force,
but it will take ages to render. I usually go with 1. Irradiance map +
light cache.
I pretty much use default settings. You can see my typical setup below.
[image: Inline images 1]
[image: Inline images 2]
[image: Inline images 3]
V-Ray can be quite complex, and you can tweak it so finely, but hopefully
this gets you in the right direction.
You can dig deeper here:
http://www.cggallery.com/tutorials/vray_optimization/Kind regards,
Ed
Can I ask what do you suggest for Rendering a heavy scene animation with
Vray?
1.Irradiance map + light cache
2.Irradiance map (prepass mode) + light cache
3.Irradiance map + Brute force
4.Irradiance map (prepass mode) + Brute force
5. None of above.
Prepass mode export a lot of map file which take time and they are not that
great.What's your suggestion?