Animation Not Working In Unity

Animation Not Working In Unity

Anonymous
Not applicable
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Message 1 of 3

Animation Not Working In Unity

Anonymous
Not applicable

No matter what I try I cannot get animations to work in unity. I actually posted about this before and was able to get animations working by exporting as an ma file instead of an FBX. But now it's really bad: I try all different kinds of export settings in maya and all different kinds of settings in unity and not even exporting as an ma is working anymore. 

 

1. Yes, I checked to make sure the animation was playing after I exported it.

2. I got it to the point where the model is moving around but not actually animating the joints so it's like a stiff corpse bouncing around

3. I've tried both Animation and Animator

4. Yes when I was using Legacy animation I changed the animations to also be legacy

5. I tried to get animations to work in a brand new unity project too and I'm getting the same problems

6. The bind pose is fine. I can go to Skin > Bind Pose and there's no problems

7. I have the model with skeleton separated from the animation where I just export the animated skeleton

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Message 2 of 3

gautham.chandran47
Advisor
Advisor

tried baking animations on skeleton system ?



Goutham Chandran
Cinematic Animator | Rockstar Games
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Message 3 of 3

Anonymous
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Yes, I've tried baking animation in maya, baking on export, and baking in Unity.

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