Advanced Skeleton - Preserve joint orientation

Advanced Skeleton - Preserve joint orientation

P_PePe_S
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Advanced Skeleton - Preserve joint orientation

P_PePe_S
Explorer
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Hello, I have this problem with Advances Skeleton 5.

 

Can I somehow preserve joint orientation when I build my rig? By default joint orientation is 0;0;0 but thier values are stored in Attribute Editor > Joint > Joint Orient. Can I somehow transfer this values to Channel Box rotation for each joint? Thanks : )rotation.png

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