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Hi everybody,
I am new to the forum and I've already read most of the topics (really useful BTW)...but still I have some doubts about glazing materials for lighting analysis (specifically ASE/SDA). I'll list them all below:
- RGB setting for defining Visual Transmission: the only formula to use to determine RGB value is "VT%*255 = RGB", correct? No more tables or spreadsheet here, right?
- Color RGB when R, G and B are different: I didn't get the purpose of the related formula (VT%= ( 0.2126R + 0.7152 G, 0,0722 B /255)...do I have to use it in case of coloured windows? If this is the case, How do I determine RGB? (It appears to me, to be a linear equation with 3 variables, am I right?
- Thickness and number of glazed panels: this is my greatest doubt. I've read that "thickness of the modelled glass element no longer needs to be considered". What does that mean exactly? In my model, I have windows and curtain walls modelled exactly as they should be in reality: triple glazing with the right thickness for each panel and with an air gap between panels. Now, how should I behave? How do I consider the number of panels and their thickness? Should I set the "Sheet of Glass" parameter in the appearance tab?
- Linked models: In my case I have three separate models, linked together: one for the internal architecture (walls, floors, ceilings, doors etc., one for the external envelope (windows, curtain walls, facade) and one (the main model) in which I have all the rooms and much other information. Now, I've read that Lighting analysis have to be done in the model where the rooms are set and that it can read the geometry of linked models. My doubt is: can it read also the glazing and opaque materials setting from the linked models?
Sorry for all these questions but we need to achieve a LEED credit and cannot get this wrong.
Thank you in advance!
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