Unit Vector Normal to a Sketch

Unit Vector Normal to a Sketch

Anonymous
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Unit Vector Normal to a Sketch

Anonymous
Not applicable

 

I am trying to draw client graphics on the same plane as a sketch.  It is my understanding from reading the documentation that to draw client graphics you need a unit vector normal to the plane you want to draw the client graphics on.  I have looked at many of the examples for client graphics and every thing I find has the normal unit vector hard coded.

 

Is there a simple way to get a unit vector normal to the sketch plane or another way to draw client graphics that I am missing.

 

Any input would be greatly appreciated.

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Message 2 of 3

TerryWen
Alumni
Alumni

You can use PlanarSketch.PlanarEntityGeometry.Normal to get the normal of a planar sketch.

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Message 3 of 3

Anonymous
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Thank you very much for the response.  It was a big help.

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