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CreateBSplineSurface example
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Hi all,
I'm looking to use the above method using TransientGeometry object. There doesn't seem to be an example in the help files. The XYZ positions and tangent directions for each node of the surface appear straighforward, but I'm not quite sure about the other arguments - the 'weight' argument particularly. My aim is to create a smooth (G2) surface more quickly than is possible using a normal UI loft command. Can this be achieved using the CreateBSplineSurface method? Can anyone offer any advice/fragments of code?
Many thanks in advance,
Luke