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Hi,
I'm trying to make something that will do two separate but related things:
- I need to find a way to determine if a part document's material is specified by/originates from a certain material library;
- And I also need to find a way to purge any materials local to a part file which are not used by any of its model states.
I found this forum post which describes how to access the associated material libraries of a project, but the objects here appear to be just references to, and not a way to access any of the data contained within, the library files themselves.
Is there any way to do this?
Thanks
Solved! Go to Solution.